Hero's Hunters Lodge - A D&D 5th Edition One Shot Adventure - Mini Megastore
Hero's Hunters Lodge - A D&D 5th Edition One Shot Adventure - Mini Megastore
Hero's Hunters Lodge - A D&D 5th Edition One Shot Adventure - Mini Megastore
Hero's Hunters Lodge - A D&D 5th Edition One Shot Adventure - Mini Megastore
Hero's Hunters Lodge - A D&D 5th Edition One Shot Adventure - Mini Megastore
Hero's Hunters Lodge - A D&D 5th Edition One Shot Adventure - Mini Megastore
Hero's Hunters Lodge - A D&D 5th Edition One Shot Adventure - Mini Megastore

Hero's Hunters Lodge - A D&D 5th Edition One Shot Adventure

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Adventure Overview: "The Hero Hunter Lodge," a richly detailed adventure from Dragon Trappers Lodge, is designed for level 10 characters in the Dungeons & Dragons 5e framework. This adventure invites players into a world where the boundary between hero and villain is blurred, where cunning, power plays, and the allure of hidden treasures reign supreme. The narrative pivots around the enigmatic Sylas, the Whisper Weaver, whose rumored demise sets off a series of events that shake the very foundations of the realm's underworld.

Chapter Summaries:

  1. Shadows Cast from a Vacant Throne: The story unfolds with villains across the land receiving enigmatic letters from the believed-to-be-deceased Sylas. These letters call for a unified stand against the heroes Sir Immaculis Smugshine and Bruce Bullymont at Blackskull Castle. This chapter masterfully sets the stage for an uneasy alliance among the villains, sparking a gathering filled with tension, potential betrayals, and dark scheming.

  2. The Siege of Blackskull Castle: In this pivotal chapter, players delve into strategic planning within the castle. As the villains fortify their defenses, they uncover hidden layers of Sylas’s grand scheme. The chapter builds to a climactic siege, where strategic combat, trap utilization, and alliance dynamics play crucial roles. The suspenseful conclusion of this siege reveals Sylas’s true intentions, leading to a dramatic unfolding of events.

  3. The Prince of Darkness: The final chapter is where the adventure reaches its zenith. The fate of Blackskull Castle, the villains, and the realm itself hinges on the decisions and alliances formed by the players. With multiple potential endings, the narrative could lead to the emergence of a new dark order, a lone villain's ascent to power, or even an unexpected twist fitting of Sylas’s cunning.

The booklet is a 68 page Adventure with all statblocks required

Maps included if you have them printed: 

  • A 16"x 22" Treasure Room, Gridded or Ungridded 
  • A massive 40"x30" Dungeon Castle Map that can be used for other things too!
  • Handout Letters to the players

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